Topics explored as part of the advertising minor may include: visual symbols and metaphor, ethnography, semiotics, copywriting, rhetoric and persuasion, data analysis and information graphics, global cultures, ethics, and the roles and responsibilities of the people working in the advertising and marketing industry.
Learning Objectives for the Advertising Minor
- Identify the history and the ongoing evolution of theories found in the advertising and marketing sector
- Demonstrate significant knowledge in the appropriate use of the methods of research, analysis, and reporting that informs creative deliverables
- Develop an ability to synthesize research to form complex ideas into new, meaningful, and impactful creative ideas through visual and/or verbal messages to affect change
- Apply collaborative workstyles in developing creative solutions individually, in teams, and with clients while maintaining given constraints of time, money, and/or resources
- Cultivate presentation skills to deliver creative ideas and deliverables to a variety of audiences
Methodology of Instruction for the Advertising Minor
The methodology of instruction for the courses required of the advertising minor varies, with most courses offering a mix of lectures, readings, visual media, lectures by visiting professionals, and experiential exercises. Both individual and team-based assignments allow students to deliver work in a variety of creative disciplines. Additionally, many courses include students working with real clients on real problems and then delivering solutions that can be implemented. Client-based student work can be included in a portfolio, and client relationships can lead to internships, contract work, and even employment. Students will gain valuable experience through actively contributing to class discussions; completing writing assignments, exams, and visual assignments; conducting research; and making formal presentations.
This course covers basic concepts of copywriting, including the relationships between image and text, concept and tagline, and media and message. Students concept, write, and revise while studying various contemporary case studies of the creative process of copywriting. This course fulfills the Creative and Professional Writing requirement for Humanities and Sciences.
Prerequisites: Writing and InquiryThis course explores the power of the spoken word. Students integrate the voice with visual communication utilized on social media platforms, the internet, TV, radio, and so forth, and attend recording studio sessions with professional voiceover talent. Students write various pieces for the voice and attain the skills necessary to develop any audio broadcast assignment from concept stage through final air-quality production without supervision. This course fulfills the Creative and Professional Writing requirement in Humanities and Sciences for BFA students.
Prerequisites: Writing and InquiryEthnography is the primary tool of anthropologists and is a powerful method for analyzing cultural dynamics, objects, and settings. A basic understanding of ethnographic approaches enables artists and designers to work more sensitively, effectively, and ethically in the public sphere. This course introduces a variety of ethnographic methods, including traditional participant observation, life histories, interviewing, visual ethnography, and ethnographic marketing. Students achieve a basic understanding of ethnographic approaches and apply them in their own ethnographic fieldwork. This course fulfills the Scientific and Quantitative Reasoning requirement for Humanities and Sciences.
This course provides students with an overview of graphic design practice. Students concentrate on building visual and typographic communication skills as well as the vocabulary necessary for critical analysis. These introductory level skills are explored through static, static-narrative, interactive, and time-based media. Topics covered include basic visual and typographic principles, composition, type and image integration, sequence, and craft. Students are also introduced to the design process, which includes research, ideation, iteration, refinement, and implementation. Image/image-series, logotypes, mark-making, digital presentations, and booklets are possible outcomes of this course.
Prerequisites: Foundation: 2D, Foundation: Media 1Building on their initial exposure to web design and development in Foundation: Media 1 and 2, students engage in a thorough examination of current web-publishing standards, concepts, and development tools. Topics covered in this course range from web design and developmentāincluding Internet-based art practices, interactive screen-based publication formats, commercial websites, generative and algorithmic art, information design, and digital storytellingāto broader screen-based aesthetics and practices. Machine-to-machine as well as human-machine interactions are presented. Creative and investigative approaches to network-driven concepts are encouraged.
Prerequisites: Foundation: Media 2The goal of this course is to give students a realistic view of how a contemporary advertising agency functions. Students visit agencies and host guest speakers who work in all departments: creative, print and broadcast production, account service, planning and research, media, PR, and promotions. Particular attention is paid to career path and the importance of partnerships. Students shadow agency professionals and participate in meetings, brainstorm sessions, or client briefing. Students research and create reports of their experiences and collaborate on the creations of an āidealā agency.
Prerequisites: Foundation: 2D, successful Junior ReviewThis studio is about designing for an unfamiliar context or user. Assignments will include products in which meaning/identity/cultural context is a primary consideration. Students will be required to conduct design research into a user group with which they have no prior experience. This might mean designing products for users from a culture, spiritual practice, subculture, gender identity, socioeconomic, physical or cognitive ability status other than their own, or an industry or class of products with which the student is completely unfamiliar. Emphasis is on developing design solutions that reflect an appropriate awareness of cultural context and empathy for an unfamiliar user while avoiding unconscious bias, stereotypes, and cultural insensitivity. Students will work with āclientsā from the unfamiliar user group to evaluate and develop their design solutions via sketches, models, and prototypes.
Prerequisites: Ethnography for Artists and DesignersThe marketing and advertising industry is grounded in the supremacy of ideas and is constantly adjusting to emerging communication platforms. This class examines those adjustments and emergence in depth to understand how effective ideas continue to come to life across digital and social media. Weāll explore and define how consumer, category, and platform insights matter. Weāll consider and develop strategic foundations that support ideas across multiple media. Weāll dive into the tools marketers and agencies use to power ideas today. Assignments throughout the semester will introduce students to exercises in developing content for existing and emerging digital platforms while exploring the relationship between humans, and existing and emerging technologies to create innovative campaigns. Marketing and advertising guest speakers will join the faculty in reviewing assignments and offering feedback on assignments.
Prerequisites: Introduction to Advertising or CopywritingThe goal of this course is to give students an overview of the retail landscape and the opportunities that exist for artists and designers in this fast-paced, growing field. Students study traditional and nontraditional media, external media (broadcast, print, direct, and out-of-home) and internal media (store and fixture design, point-of-sale, and product development), promotion and event marketing, guerilla tactics, and new media. Presentation skills are stressed. Students work in teams to conceptualize a retail campaign.
Prerequisites: Foundation: 2D, Introduction to Advertising (Introduction to Advertising may be taken concurrently)